Floralin
A low-poly riverside meadow: wildflowers, reeds, stepping stones and conifers on a hill

Low-poly plants
for your game.

Flat-shaded wildflowers, trees and scenery for Unity. Drop them in a scene, recolour them in the inspector, and they look the same from near and far.

See the packs

Every plant, every stage

Each species comes as a family: the plant in flower, in bud, gone to seed, in autumn colours, under snow. Same mesh style, same scale, same palette.

Close-up of a low-poly meadow by a river, with a hill and trees behind
The riverside scene from above: a winding river between flower meadows

What's inside a pack

Clean low-poly meshes

Flat-shaded, with the colours baked into the vertices. No textures, no UV seams, nothing to unwrap. One material per species.

Three levels of detail

Every prefab has an LOD Group with full, medium and low meshes, built from the same plant, so it keeps its shape as it recedes.

Recolour in the inspector

Petals, leaves, stems and bark are named colour slots on the material. Change one, and every model of the species follows. Palette variants are a dropdown away.

Ready-made scenes

A species line-up, an everything line-up and a stylized riverside, with lighting, fog and post-processing set up. Press Play for a camera tour.

URP and Built-in

One shader for both pipelines, with soft shadows and ambient occlusion in URP. Plain HLSL you can read, edit or replace.

Pivot at the base, 1 unit = 1 m

Prefabs at identity with a collider around the trunk. Scatter them with any tool that takes prefabs.

Packs

Every species of the wildflower pack lined up on a low-poly meadow

Low-Poly Wildflowers

Twenty-odd meadow species from sunflower to edelweiss, each with its buds, seedheads, rosettes and colour variants, plus bonus trees, ferns and shrubs for the riverside scene.

Coming to the Unity Asset Store.

Get in touch

Questions, requests for a species, or a plant that doesn't behave? Write to hello@floralin.dev.